Computer Graphics Tietokonegrafiikka 52493S Winter-Spring 2004
Lectures
Graphics programming
Vectors & transforms
Projections & clipping
Light, eye, display HW
Shading & Scene Graphs
Textures, compositing
Curves and surfaces
Rasterization, hidden surfaces
Animation
Modeling from scan data
Image-based techniques
Procedural modeling
Global illumination: Ray tracing, radiosity