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Tutorial in ICCV 2009

Local Texture Descriptors in Computer Vision

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Matti Pietikäinen and Guoying Zhao     

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Department of Electrical and Information Engineering

University of Oulu

PO Box 4500, 90014 Finland

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{mkp, gyzhao}@ee.oulu.fi

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September 27th, Morning, 2009;      Kyoto, Japan;            IEEE ICCV 2009.

Course Description:
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    Texture is a fundamental property of surfaces. It can be seen almost anywhere. For example, in outdoor scene images, trees, bushes, grass, sky, lakes, roads, buildings etc. appear as different types of texture. Texture analysis has been a topic of intensive research for over four decades, but the progress in understanding how to describe and recognize textures effectively has been very slow. A wide variety of techniques for discriminating textures have been proposed. A popular approach is to divide them into four categories: statistical, geometrical, model-based and signal processing. Most of the proposed methods have not been, however, capable to perform well enough for real-world textures and are computationally too complex to meet the real-time requirements of many computer vision applications. In recent years, some very discriminative and computationally efficient local texture descriptors have been proposed, which has led to a significant progress in applying texture methods to various computer vision problems. The focus of the research has moved from 2D textures to 3D textures and spatiotemporal (dynamic) textures.  Due to this progress the application areas of texture analysis will also be covering such modern fields of computer vision as face and facial expression recognition, object recognition, background subtraction, visual speech recognition, and recognition of actions and gait.

  This tutorial provides an overview to the recent progress of using local texture descriptors in computer vision. The Local Binary Pattern (LBP) operators are used as example texture descriptors due to their discriminative power and computational simplicity.

The presentation is divided into four parts.

Part I overviews the milestones of texture research since the 1960¡¯s, including  texture perception models by Julesz, co-occurrence matrices, Laws texture energy measures, Gabor filters, random field models, renaissance of texton-based approaches, and methods based on sparse interest region descriptors.

  Part II deals with the Local Binary Pattern (LBP) operators in the spatial domain. It also describes how these operators can be used to recognize 3D textured surfaces, implement a SIFT-like interest region descriptor, recognize faces, and model the background and detect moving objects.  

  Part III considers the description of dynamic textures with local spatiotemporal operators. A simple yet very effective Local Binary Pattern from Three Orthogonal Planes (LBP-TOP) operator is first described. The use of it in modeling dynamic events is then considered with applications in dynamic texture recognition and segmentation, facial expression recognition, visual speech recognition, recognition of actions and gait, and video texture synthesis.  

  Finally, Part IV concludes the tutorial and outlines challenges for future research.

Lecturer Biographies:

Matti Pietikäinen received the Doctor of Science in Technology degree from the University of Oulu, Finland, in 1982. In 1981, he established the Machine Vision Group at the University of Oulu. This group has achieved a highly respected position in its field, and its research results have been widely exploited in industry. Currently, he is a professor of information engineering, scientific director of Infotech Oulu Research Center, and leader of the Machine Vision Group at the University of Oulu. From 1980 to 1981 and from 1984 to 1985, he visited the Computer Vision Laboratory at the University of Maryland. His research interests include texture-based computer vision, face analysis, activity analysis, and their applications in human-computer/robot interaction, person identification, visual surveillance, and image/video retrieval. He has authored over 200 refereed papers in international journals, books, and conference proceedings and about 100 other publications or reports. His research on texture-based computer vision, local binary pattern (LBP) methodology and facial image analysis, for example, is frequently cited and its results are used in various applications around the world. He was an associate editor of the IEEE Transactions on Pattern Analysis and Machine Intelligence and Pattern Recognition journals. He was guest editor (with L.F. Pau) of a two-part special issue on ¡°Machine Vision for Advanced Production¡± for the International Journal of Pattern Recognition and Artificial Intelligence (also reprinted as a book by World Scientific in 1996). He was also the editor of the book Texture Analysis in Machine Vision (World Scientific, 2000) and has served as a reviewer for numerous journals and conferences. He was the president of the Pattern Recognition Society of Finland from 1989 to 1992. From 1989 to 2007 he served as a member of the Governing Board of the International Association for Pattern Recognition (IAPR), and became one of the founding fellows of the IAPR in 1994. He regurarly serves on program committees of the top conferences and workshops of his field. Recently, he was an area chair of IEEE Conference on Computer Vision and Pattern Recognition (CVPR ¡®07), a co-chair of Workshops of International Conference on Pattern Recognition (ICPR ¡®08), a co-chair of ECCV 2008 Workshop on Machine Learning for Vision-based Motion Analysis (MLVMA), and is a co-chair of MLVMA workshop at ICCV 2009. He is a senior member of the IEEE, and was the vice-chair of IEEE Finland Section.

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Guoying Zhao received the Ph. D. degree in computer science from the Institute of Computing Technology, Chinese Academy of Sciences, Beijing, China in 2005. Since July 2005, she has been a Postdoctoral Research Fellow in Machine Vision Group at the University of Oulu. Her research interests include gait analysis, dynamic texture recognition, facial expression recognition, human motion analysis, and person identification. She has authored over 50 papers in journals and conferences, and has served as a reviewer for many journals and conferences. She gave an invited talk ¡°Dynamic Texture Recognition Using Local Binary Patterns with an Application to Facial Expressions¡± in Institute of Computing Technology, Chinese Academy of Sciences, July 2007. With Prof. Pietikäinen, she gave a tutorial: ¡°Local Binary Pattern Approach to Computer Vision¡± in 18th ICPR, Aug. 2006, Hong Kong. She is authoring/editing three books: springer book Computer Vision Using Local Binary Patterns; springer book Machine Learning for Vision-based Motion Analysis; IGI global book Machine Learning for Human Motion Analysis: Theory and Practice. She is guest editor of the special issue New Advances in Video-based Gait Analysis and Applications: Challenges and Solutions on IEEE Transactions on Systems, Man, and Cybernetics¡ªPart B: Cybernetics. She was a co-chair of ECCV 2008 Workshop on Machine Learning for Vision-based Motion Analysis (MLVMA), and is a co-chair of MLVMA workshop at ICCV 2009.

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